Blessing of Kings blog posts

Bonuses for Mixed Gender Groups

Because I'm a fool, I'm going to comment on a gender-relations issue. One would think I would know better by now. Syp at Biobreak finds an interesting idea from the developers of Prime World: Prime World has an optional gender bonus: a shield

[WoW] Goblin Starting Zone

I don't really like the Goblin starting zone that was introduced in Cataclysm. To me, the goblin backstory is "over-determined". For all the other races in WoW, your background before the starting zone is left very blank. You could be

Community and Lobby-Like Gaming

In a comment to the previous post, Milady asks: I was wondering what would you think about switching from an MMO to a game such as Diablo. You have said that D3 plays similarly to D2, yet the latter came out many years ago, when the community had not

[Diablo 3] Open Beta Impressions

Diablo 3 is, well, pretty much Diablo. Gameplay is pretty much the exact same as the previous version. About the only new element is monsters sometimes drop health globes. It's an interesting mechanic because it sort of shifts your relationship

Guilds for New Players

Syncaine of Hardcore Casual asks, "what excuse do [new] people have for not joining EVE University?" That echos a lot of advice that Eve Online players have been giving me. In many ways, Syncaine's question is aimed squarely

[SWTOR] Free Time for Level 50s

Lots of buzz about Bioware giving current subscribers with Level 50s a month of free time. The long-time subscribers without level 50s are naturally unhappy, and so we'll see how that plays out. Personally, I thought SWTOR strongly encouraged someone

[Eve Online] The Path From Here to There

By now, I think I have a reasonable handle on the Eve interface. It's not perfect, there's lots of small details that I just know there is a way to smooth out, but haven't yet figured out how to do it. For example, on the overhead display,

[Pandaria Beta] Cleanse and Holy Radiance

I want to take a quick look at a couple of Holy spells that are slightly changing in Pandaria: Cleanse and Holy Radiance. Cleanse is getting an 8 second cooldown, but will dispel all magic (for Holy), poison, and disease debuffs on a target.  So

[Eve Online] A Comedy of Errors

I must be the worst Eve Online player in the world. With all the chatter about Eve Online lately, and being a bit bored, I decided to give Eve a whirl. Ironically, two hours after subscribing, my Pandaria beta invite arrived. I did try Eve a couple of

[Pandaria Beta] Initial Thoughts

I got in the Mists of Pandaria Beta with the latest wave of invites. I only played for about half an hour or so late last night. I rolled a pandaren monk and poked around a bit. Here are some quick thoughts: On the character screen, classes are shown

Warlock Tanks

One of the more exciting Pandaria Beta revelations was the existence of a glyph which allows Demonology warlocks to tank things.  Sadly, the hopes and dreams of many warlocks were dashed when Ghostcrawler declared that glyph was more of a fun

Artistic Integrity

So the news is that Bioware is looking at revisiting the ending of Mass Effect 3. A lot of people decry this as a lacking "artistic integrity". Judging by the posts I've read, most of these people haven't actually played through the

TERA Beta Weekend

I was in the Beta Weekend for TERA, an upcoming MMO. TERA is a bit of a cross between Asian MMOs and WoW/RIFT/SWTOR. It's still a theme park MMO, but a lot of the sensibilities are more reminiscent of Asian MMOs than Western ones. TERA's main

[RIFT] Life at 50

I decided to go back to RIFT for a little while. When I last left RIFT, I had just levelled a cleric to level 50, the max level. So I've been working on the cleric since then. I've not really bothered with looking up information on the internet,

Bubble-Hearth Returns!

A lot of Mists of Pandaria information has flooded the internet today. Here at BoK, however, we focus on only the truly vital and important elements for our discerning readers.  To wit: Bubble-Hearth is back as a Minor Glyph! Glyph of Righteous

Mass Effect 3: My Ending

Warning: This post contains spoilers for the ending of Mass Effect 3. A commenter suggested that I write my own ending for ME3. They may have been tongue-in-cheek, but I'm bored, so here's my ending. Continued below the jump.

[SWTOR] Mass Effect 3 Fallout

I want to express my displeasure about the ending of Mass Effect 3 to Bioware in the strongest possible terms. I know, it's not really fair to the SWTOR team. But they got the advantages of the Bioware name when times were good, so now they must

Mass Effect 3: Endings (Spoilers!)

Warning: This post contains spoilers for the ending of Mass Effect 3. 99% of Mass Effect 3 is amazing, beautiful, outstanding, and superbly-written. 1% is a horrific travesty. Unfortunately, that 1% is the ending. (The rest is below the break

Flow and Fiero

Zac Hill, who is on the Development Team for Magic: the Gathering, wrote an excellent article the other day: Sculpting Flow and Fiero. It's written from a Magic perspective, but a lot of it applies to games in general. Flow and fiero are the two

Companion Affection

Milady wrote an interesting post on the evolution of Bioware's romances on her site Hypercritism. I started to post a response, but then had to think about it some more. It seems to me that the real issue is not so much the writing of romances,

Are 10-man Guilds Too Small?

I've been in semi-large guilds for almost all of my MMO tenure. One of the advantages of large guilds is that whenever you log on, there's usually a critical mass of people online. Oh, not enough to raid, but usually enough so that you can start

Good Players are Good Players

In a comment to a previous post, Spinks makes a comment that I think is illustrative of the divide between me and a lot of readers: You seem to be thinking a lot lately about being able to measure how good someone is at PvE. But it's not going to

Pandaria Stat Changes

Ghostcrawler has posted a Dev Watercooler about upcoming Stat Changes in Mists of Pandaria.  Here are some reactions. Spell Resistance No more spell resistance. Pretty much the culmination of many years of moving in this directions. In the

Carrying Players

I saw a blog post the other day--sadly, I've forgotten where--in which the blogger lamented that a raid could no longer "carry" one or two sub-par players anymore. Not like in Vanilla, where much of the initial content

[SWTOR] Imperial Agent Trailer

I came across this nice player-made trailer for the Imperial Agent from beta. I think it does a good job of conveying the feel of the Agent storyline. Bonus points for it being a Chiss Agent. The female Imperial Agent voice actor (not in video) is

Updates

So I'm mostly playing The Old Republic these days. I haven't logged into WoW for a few weeks now. I guess I'm probably just going to let WoW ride until the Mists of Pandaria beta, and then see what's what. In The Old Republic, I'm

A DPS Meter Fallacy

In a comment, Kring posted something that I would like to address: Besides that it, again, encourages all the tricks to "cheat" Recount like- not target switching- dotting unimportant targets- using AoE spells where not useful- not moving

A Console MMO

I wonder when we will get the first truly successful console MMO. Personally, I think that the first game to get the "console" part correct will be the game that beats WoW's subscription numbers. But I wonder what that game will look like,

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