Tanking Tips blog posts

The End.

It’s funny how quickly time passes. Many have inquired as to what the status of this site is and truthfully, I didn’t know until recently myself. I considered many options, but ultimately, it only makes sense with me leaving WoW that the site

Or… Would you rather Rend?

In my last post, I looked at the possibility of utilizing Heroic Throw to keep Sunder Armor maintained on a 2nd mob that was up to 30 yards away from you. This idea banks on Blizzard increasing the duration of Sunder Armor by at least 5 seconds. But,

Refreshing Sunders: A Cataclysm Niche?

Recently, we got a look at some new Cataclysm glyphs and after my initial reaction of /yawn, the new Heroic Throw glyph got me thinking… But first, here it is: Heroic Throw Glyph Your Heroic Throw applies a stack of Sunder Armor. I pull the mob.

Incite: I Wanna Believe in You

The only way I feel comfortable describing Cataclysm’s newest Protection Warrior build is: Flooded. Then again, maybe I only need 39/41 points? Oh, right… there’s 2 other trees to spend points in :/ Coping out Yup, the best way to handle

Cataclysm Thoughts: Hold the Line

While I’m not a fan of Cataclysm’s potential new talent, Hold the Line, I can’t deny that it’s interesting as the community seems split right down the middle on whether or not it’s viable. Here’s the version as of this

C02: The New 41 Point Talent Trees!

A.M.A.Z.I.N.G. Long ago when Blue posts talked about wanting to make every talent attractive come Cataclysm, I had my doubts and with the old 76 point talent trees my doubts were probably justified. Enter the new 41 point trees though and it’s a

A Quick Guide to Tanking Halion10&25

Ruby Sanctum’s Halion encounter as well as the mini-bosses that go along with him has proved to be quite an interesting challenge set of challenges. While the actual mechanics of the Halion fight in particular aren’t necessarily amazingly

C01: An Early Look at Cataclysm’s Protection Spec

Clearly things are going to change as Cataclysm’s Beta progresses, but for the time being, it’s fun to follow along and take our best guesses at what we’ll be playing with in the future. MMO-Champion.com has been kind enough to supply

I “feel” like I take too much damage

The healers feel it… The other tanks feel it… You feel it. You’re all wrong. You don’t take “too much” damage The reality is that when it comes to the damage you take (or should I say the damage you don’t?) there

The Camera Man never gets Enough Credit

After 3 years, I’ve covered and rehashed an uncountable number of topics. It’s truly a testament to the art of tanking and this game in general that I can still click these keys. It’s especially surprising to me that I’ve never

Hi, I’m Specing Impale/Deep Wounds.

Whether you’re specing for the fight or just putting your personal twist on a spec, it’s important to understand what makes up the core of a spec and what points you’re allowed to be flexible with. The Impale/Deep Wounds spec has definitely

ICC25… Not an Upgrade

Along the twitter streams, I got hit with the signature line “10 mans are easier for 25 man geared tanks”. Now, had we been talking about Naxx, Ulduar or ToC, I maybe could have agreed, but we weren’t. The ICC25 Edge? The reality is

The Removal of “On Next Attack” Abilities

It’s no big secret that Heroic Strike won’t be an “on next attack” ability in Cataclysm. There’s a very good chance that Cleave is going to get a similar treatment. Which begs the question… To GCD or not to GCD? Will

Specing for the Fight: Taking on the King

Easily the most popular spec this expansion has been the Deep Wounds spec (15/5/53 being the current iteration I’d recommend) offering Warriors a strong boost to our damage and AOE threat. That doesn’t make it the only option though and certainly

Becoming a Tank in your Guild

My last post addressed getting into raid tanking for those of you stuck in the 5 man scene and really was geared more towards those of us that aren’t in an established guild. But, what about those of us that are in established guilds? How do we

Finally, A Legendary Shield! [Updated]

With every patch comes undocumented changes, but I’ve got to hand it to Blizzard, this time they’ve really caught me by surprise. It turns out that the Kael’thas encounter in Tempest Keep now has a chance to drop a permanent copy of

Talking Tank: Reloaded

(Image ninjaed from the fine folks at rawrcast.com)
Just a heads up, I’ll be discussing the current and future state of tanking with Lore from Tankspot.com and Arment from the Reawaken guild on US-Staghelm on the Rawrcrast show on Friday,

Patch 3.3.3: Revenge is Back!

With Patch 3.3.3 hitting the live servers today, the first thing I did was go respec my 15/3/53 spec into a 15/3/53 spec. Out went Improved Spell Reflect and in came the new and significantly improved, Improved Revenge.
I can’t say

The General Philosophy to Approaching Items

While certainly we all love Best-in-Slot lists and Pick orders, what is always lost amongst these is how to deal with the every day situations where we must choose between one average item and another. What stats are valuable? In particular, which 3 stats

Putting Faces to Names & The UI World

One of the great things about the standard Blizzard UI is the portraits given to your toon. Back in TBC, what I liked to do was show my helm for one gear set, my cloak for another and neither for a third. It made it easy to tell what set of gear I was

Consistency, The Unspoken Bond between Tanks

During our Blood Queen progress on Sunday, I noticed an interesting phenomenon between myself and my offtank. Whenever Blood Queen flew into the air, I’d position myself exactly where I was tanking Blood Queen and my offtank would run behind me

GearScore isn’t going away… and it’s better this way

For those of you that having been living under a virtual rock for the better part of this expansion, GearScore is a wildly popular add-on that does exactly what it says. It gives you a score based on your gear. The better you gear is, the higher your

Reactions to Patch 3.3.2

Changes in this patch for us:
Concussion Blow: The damage done by this ability has been reduced by 50%, but its threat generation will remain approximately the same.
Devastate: This ability now deals 120% of weapon damage, up from 100%

The New T10 Gloves and Chest

Unexpectedly, the Blizzard team has decided to let us in on the little secret of how things will be changing Tier-wise in the next minor patch.
Gloves Breakdown
(Old) Ymirjar Lord’s Handguards
1579 Armor
+81 Strength
+148

Warning: 25 man raiders should save Emblems of Frost

The gang at Blizzard HQ had this to say recently regarding the Tier 10 tanking sets:
We recognize that many plate tanks are making their gear choices based on the amount of armor they’re provided, as this is currently the most preferred stat.

Handling the Fast pace of the LFG Tool

I have a theory. Tanks are creatures of habit. We do our tank thing at our tank pace. So, the LFG Tool throwing us into a million different types of pugs on a regular basis has come to something of a rude awakening to those of us that like to smell the

The World of Weapons

Entering Icecrown, we’ve got a number of interesting weapons to choose from and if you’ve kept up with the content, I think you’ll be hard pressed to not have something usable. The larger question though isn’t what is usable, but

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