Think Tank blog posts
So hey - I have another child. That seems a lot more pertinent than anything else I could post. He's more than a month old and is one of the easiest babies ever. Welcome to the internet, Joshua. It's a scary place, but at least there are lots
I'd recommend everyone go over to the battle net thread and post constructive, meaningful feedback for their class/spec of their choice. Lissanna has been doing the resto/moonkin stuff, and it's great. Here's mine, reposted from the forums.[i]What
Following up from an earlier post and Alaron's great recent post on the topic, I thought I'd talk about the futility of changing secondary stats given the current model.So before - in that time when Alaron talked about the difference between
So, remember a while back when I wrote about what it would take for mastery to be awesome and haste to be less awesome?Or when I wrote on how I would change it so that haste was more valuable to cats?So in 4.2 cats have been buffed and changed around.
I've talked about how Savage Defense likely would work and how good or bad it'd be, how it works on the PTR and how it continued to work there, how SD uptime works, how good and bad it is against specific fights, and then later comments on SD
One thing I missed from blizzard's various previews of Firelands in the last couple days is this gem from Kotaku:This time around they have, however, resulting in some sexy Ragnaros-styled armor, a new non-legendary version of his mace, Sulfuros,
You've probably seen a bunch of posts on the great set of gear you can get from ZA/ZG when 4.1 hits - how there's finally some bracers that aren't blue, or another shot to get a weapon when malevolence hates you. Or heck, how to get twice
TL;DR version:If you take anything from this article, take this bit: to maximize SD uptime make sure that mauls happen on your special attacks' cooldown, so the rotation for multitarget mobs looks like this:swipe/thrash&maul/swipe/mangle&maulObviously
Continued from the last post.While Reesi and Tangedyn (note: no guarantees they'll stay in their feral spec/gear) did an awesome job about what to do for the spec and glyphs for a hybrid build, I didn't see a lot on the gear. And...I still
(the antitank image from that article oh so long ago - because russian dogs with explosives strapped to them charging tanks needs to be shown at least one more time)Recently we've got a lot - and I do mean a LOT - of various bloggers talking about
This got inspired by a comment I made on the wow forums. Most bears these days don't gear exclusively for stamina like they used to - and that's the right choice. Stamina has always been a big win back in the day when the following was true:All
Just saw over at MMO-Champion the loot lists for Zul*, and lo and behold Fasc - a longtime contributor to bear tanking and general tanking theory and help - got an item named after him.Congrats, Fasc!What's awesome about the loot list: a freakin
I've simply stopped posting much any more. Really, I've simply stopped writing much altogether about WoW. This is mostly to do with me not raiding any more. Cataclysm hearkens back to the days where heroics were decently hard and raiding was
Sure, you've seen the patch notes at MMO talking about bears getting nerfed in damage but boosted in armor, and cats getting nerfed on bleeds but boosted on shred & mangle.Alaron talked about it, as did Jacemora.But what did they miss? Oh,
The rumors of skull bash's awesomeness and lack of need for hit (at least as a bear) appears to be a bit dead now, as logs have shown that skull bash can actually miss. Well, okay, it could always miss - but the interrupt can now also miss, and that
Wanted to handle this separately, since it was a Big Deal over the holidays.Ghostcrawler recently had a very big update on PvE and PvP balance, and actually mentioned ferals a couple times! I know, I was as shocked as you were. The whole thing is over
A couple posters asked me to go back to writing some things about bears. Well, they're fuzzy. And shouldn't be petted.K. Happy holidays!Oh, fine. Real things to consider. Let's start with some basics:1. Interrupts and taunts cannot miss.
While Cataclysm's kept me tons of busy, it's been a fun busy. I love the new heroics and their difficulty level and requirements for encounter awareness and ability use. I love the look of most of them as well. The fights are interesting and
This is a quick and dirty list of all the drops that come from the heroic dungeons. I did this mostly for me to be able to see where I should queue if I have a choice of doing only one or two dungeons a day. Note that there's almost no difference
No excuses; I've just had too much stuff going on recently. But I'm around. Fortunately, awesome bloggers galore are out there.For starters, on cat DPS: don't use the built-in weights of wowhead for cat DPS. They overvalue mastery and undervalue
This was written by me over at EJ; figured it would be useful to folks here as well. Apologies for lack of linkages.Since you can't gear for mastery, the only compromise you're making is whether or not you want haste, crit, expertise or hit.
Gah! So busy. This needed to be up, like, yesterday.IntroductionQ: What's the point & purpose of this FAQ?A: Short & simple answers for people who want a quick fix. You don't need to have followed the beta changes since day one.
Previous posts here:Cataclysm part 1: the basicsCataclysm Cats part 2: the case for masteryCataclysm Cats part 3: the case for critAfter a lot of digging on EJ, I found good evidence for the haste regeneration formula, and it roughly corresponds to my
Just FYI to everyone - I'll be on the raid warning podcast October 12th, as part of a general druid roundtable. I'm really excited to be a part of it and getting to talk with folks like Astrylian, Graylo and Lissanna.If you have questions that
Thanks to lissanna over at restokin, I have a better idea of what glyphs ferals are going to want come the 4.0.1 patch. Note that it's a very good idea to pick these up now if they're cheap, as if you learn them once you'll have them for
Still working on the haste articles, which is proving a bit difficult in the mathy departments. The short answer is that haste is going to be awesome as long as bleeds aren't more than half our overall dps - but there's some good evidence that
Just an aside before I start digging into haste, hit, and expertise - some of the complaints about the previous articles were that the ratings at 82 aren't the same as they are at 85. Which is true, but it doesn't matter as I was comparing them
Following up on the previous articles:Cataclysm cats part 1: the basicsCataclysm cats part 2: the case for masteryNow it's time to dig into crit. And not just crit rating - but agility. From the first article we know that crit rating and mastery
This is the second article in the series, following up from the basic one. Today we're going to talk about mastery - and what mastery does for a cat.Upon gaining mastery, Feral Combat specs get 8 points of mastery, which increases your bleed damage
Cataclysm changes a lot of things in terms of stat values - far more than they were changed from TBC to WotLK. While this doesn't have a huge effect on bears (the tank changes were largely around block, which bears don't have), the cat changes
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