Let's say that 1 tritanium cost 6 ISK on the major hub in your zone. You find an item for mere 1 ISK on the market that you can reprocess for 10000 tritanium. Then you craft an item from that 10000 tritanum and sell it for 40000 ISK.
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For long I dismissed 0.01 ISK or 1c undercutters as "punks", considering them something that happens only in MMOs, abusing the fact that it's illegal to use a bot to manage orders and also, since there is no brand or quality in game, the buyers ...
I wrote that I have the hunch of World of Tanks being a rigged game, where via matchmaking, tinkering with penetration (and probably hit) chances and damage numbers the developers guarantee that everyone remains close to the average in terms of ...
There’s a lot of clamoring about Shadowpriests in the current Beta build; I can’t verify any of it since I don’t have Beta access myself, but I will try and make a coherent baseline setup of what we’d be looking at doing in the ...
Real World economies moved away from barter trading long ago and use immaterial "money" as currency. Bartering has several disadvantages, since it need you to create or get some product you are not going to consume, nor can you produce effectively, ...