Found my "why" in EVE

Posting about EVE and reading the comments finally pinpointed a problem that worth seriously investigating. It is "ganking" or "being mean". Most games let PvP only if both parties agree and reward the loser too with some game item or currency. In EVE and in real life anyone can initiate PvP (with certain risks and costs), and the loser will be looted. Socials call this "evil" and "mean". They praise ethics against it and demand some powerful entity (usually the state in real life and the game developer ...

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