Gear as an Enemy

All manner of ideas have been given: finite durability, decay, increasing repairs. All of these were intended to... I forgot why. I think it had something to do with crafting? Yea, that's it, if our gear breaks all the time we'd use crafting more and run older raids more and everyone would be so much happier.What a stupid idea! No, not because people dislike loss. Instead the problem is that it doesn't go far enough.Gear should be your enemy.Let's take the One Ring as an ...

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