Mists of Pandaria

Revised MoP Talent Tree

Blizzard has released a revised MoP talent tree, including new level 90 talents for hunters and an updated list of abilities.  The new talents have apparently bumped the old level 15 talents (Frozen Arrows, Arcane Arrows, Venom-Tipped Arrows) off

Why I am looking forward to Mists of Pandaria

Currently, I am debating the game more than I am actually playing it. The current content is sparse, to say the least, and the economist in me speaks. I am currently raiding 25mans with Unity, we have a 10man Alts run going on as well and I gear up whatever

Mists of Pandaria Needs More Ulduar

I miss Ulduar. I have a suspicion that it ranks up there as the raider’s choice raid instance of all time. From the pacing, to the art, the difficulty and so forth, it has a fond place in the hearts of most Wrath raiders. But what exactly about

Can you hear me now?

Parallel context posted recently about the seeming dearth of people in leveling zones. You should go read the post, because it struck a chord with me. I’ve been trying to level up Ancelyn, my warlock, and it’s been a very lonely adventure.

Talent points: When more isn’t better

Remember back in Wrath of the Lich King (not that long ago), when we had these hugely cumbersome talent trees? You had to invest 5 points in things that you get for 1 or 2 points now. New players looked at the giant web of 1% increases to abilities, and

Capitol Cities

Every iteration of WoW has had its own particular gathering places for each faction. Looking back on these, it actually makes me a little nostalgic each time I visit one of the “old” capitols, remembering the game when that was the hot spot

Shaman Healing Talents for MoP – Choose Wisely!

Welcome to part 3! Looks like Shamans are heading into the expansion in the best form since their Ulduar buffs! Let’s take a look at their offerings. Shaman talents Matt’s selections Level 15: Affects movement of enemies. Nothing healing

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